<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><title>The Half-Life 2 Stuttering Problem</title><link>http://www.blep.net/hl2stutter/</link><description>A central resource for the Half-Life 2 stuttering problem.</description><lastBuildDate>Fri, 21 Nov 2008 11:03:38 GMT</lastBuildDate><managingEditor>mark@blep.net</managingEditor><webMaster>mark@blep.net</webMaster><language>en</language><item><title>Valve Working on Stutter Fix; Test Version Released</title><description>Some significant news on the stuttering front... A reader sent in a link to a Valve post on the Steam Users Forums that contains &lt;a href="http://forums.steampowered.com/forums/showthread.php?s=23f8841b4845daa73dfb1030bbf6dc0d&amp;threadid=403258&amp;highlight=stutter"&gt;details of an upcoming stuttering fix&lt;/a&gt; being worked on by Valve. Here's an excerpt:&lt;blockquote&gt;&lt;i&gt;A fix for the stuttering problem is currently in development on Steam Beta.&lt;br&gt;&lt;br&gt;If you have experienced this problem in the past and would like to test the updates on Steam Beta, please follow the instructions below to start Steam Beta and run through a scenario that would previously stutter for you in and see if that problem still occurs.&lt;/i&gt;&lt;/blockquote&gt;&lt;a href="http://developer.valvesoftware.com/wiki/Friends_Beta#Stuttering"&gt;Early reports&lt;/a&gt; are not universally positive but some are reporting significant improvement. Valve is requesting feedback on this patch which can be submitted at the &lt;a href="http://developer.valvesoftware.com/wiki/Friends_Beta#Stuttering"&gt;Developers Wiki&lt;/a&gt;.</description><pubDate>Sat, 25 Feb 2006 14:44:25 GMT</pubDate><link>http://www.blep.net/hl2stutter/#31</link></item><item><title>Stuttering Poll</title><description>In an effort to determine how many are still experiencing stuttering, a Half-Life 2 user has put up a poll allowing people to vote on the matter. While certainly not scientifically accurate, the results are nonetheless interesting. You can vote here:
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&lt;a href="http://soulcake.freestarthost.com/poll.htm"&gt;http://soulcake.freestarthost.com/poll.htm&lt;/a&gt;</description><pubDate>Thu, 27 Jan 2005 12:44:10 GMT</pubDate><link>http://www.blep.net/hl2stutter/#30</link></item><item><title>It's Back With A Vengeance</title><description>Just when I thought that my stuttering ills had been mostly cured, they're back and then some. I recently upgraded my sound card from a Sound Blaster Audigy 2 Platinum eX to a &lt;a href="http://www.soundblaster.com/products/Audigy4pro/"&gt;Sound Blaster Audigy 4 Pro&lt;/a&gt;. The sound card works beautifully in all my games and audio apps with the exception of Half-Life 2 where I now experience extreme stuttering as well as distorted and corrupted sound effects followed by a complete system freeze within minutes of starting a new game. This distortion is accompanied by &lt;a href="http://www.myershall.com/hl2/exit%20menu.JPG" target="_blank"&gt;missing buttons&lt;/a&gt; and &lt;a href="http://www.myershall.com/hl2/loadmenu.jpg" target="_blank"&gt;UI elements&lt;/a&gt; in Half-Life 2's menus forcing me to quit by bringing up the console.
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This is the same widely reported problem that I previously fixed by adjusting my &lt;a href-"http://www.rojakpot.com/default.aspx?location=8&amp;var1=0&amp;var2=138"&gt;PCI Latency Timer&lt;/a&gt; BIOS setting which no longer has any affect on this issue. I can rarely make it out of the train station on the first level before my system is totally frozen.
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After spending hours troubleshooting this problem, the only cure I've found is to disable anti-aliasing, which considering &lt;a href="http://www.blep.net/hl2stutter/#systemspecs"&gt;my system specs&lt;/a&gt; is entirely unacceptable. The recently released &lt;a href="http://www.ati.com/products/catalyst/index.html"&gt;ATI CATALYST 5.1 drivers&lt;/a&gt; made no difference.</description><pubDate>Tue, 18 Jan 2005 13:15:50 GMT</pubDate><link>http://www.blep.net/hl2stutter/#29</link></item><item><title>Patch Improvements Revisited</title><description>I have solved my crashing problem by lowering my &lt;a href="http://www.rojakpot.com/default.aspx?location=8&amp;var1=0&amp;var2=138"&gt;PCI Latency Timer&lt;/a&gt; BIOS setting to 32 from its default of 64. Since doing this I have been able to appreciate the improvements in the most recent patch.
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This patch has made a significant improvement in the stuttering issue affecting my system. While a few hitches remain, the game is completely enjoyable now in the areas that I have seen so far. I achieved the best results by setting &lt;i&gt;mat_forcemanagedtextureintohardware&lt;/i&gt; to &lt;i&gt;0&lt;/i&gt;.
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I will continue to post updates as I progress through the game and receive additional feedback from the community.</description><pubDate>Wed, 12 Jan 2005 01:12:10 GMT</pubDate><link>http://www.blep.net/hl2stutter/#28</link></item><item><title>New Patch Results</title><description>Well, I spoke too soon. While the game seems to have less hitching than before, I am now experiencing complete system freezes with looping sounds at certain points in the game.
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My system is 100% stable and flawlessly passes extended runs of the &lt;a href="http://www.mersenne.org/freesoft.htm"&gt;Prime95&lt;/a&gt; torture test and &lt;a href="http://www.memtest.org/"&gt;Memtest86&lt;/a&gt;. My system is not overclocked and I have great temps on the components in my system. I have absolutely no problems running Unreal Tournament 2004, FarCry, DOOM 3, Painkiller and World of Warcraft among many other games that I own.
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My gut tells me that this is a driver problem triggered by something that the Source engine is doing. In Windows NT based OSes, it is impossible for a user mode process to directly cause a total system freeze. However, a user mode process can certainly trigger a bug in kernel mode processes like drivers which can lead to a system freeze. I am going to continue looking into this.</description><pubDate>Tue, 11 Jan 2005 13:27:24 GMT</pubDate><link>http://www.blep.net/hl2stutter/#27</link></item></channel></rss>